6.1.1.8.1.2. thyrsis.viewer_3d.mesh module

class thyrsis.viewer_3d.mesh.Mesh(dataProvider, colorLegend, zColumn, invertNrml=False, parent=None)

Bases : object

3D mesh

colorLegend()

Return the color legend

Renvoie

legend

Type renvoyé

ColorLegend

compileShaders()

Compile GLSL shader into binaries

render(context=None)

Create render

Paramètres

context (QOpenGLContext) – openGL context

scaleZ(factor)

Apply a x factor to the z value

Paramètres

factor (float) – factor

setColorPerElement(flag)

Apply color per element, is the mesh is based on element

Paramètres
  • flag – flag for element base mesh

  • flag – bool

updateSymbology()

Update 3D rendering